It’s a process that’s much easier on an iPad – on an iPhone, I found moving turrets around to be quite tricky due to their decreased size.Ī successful defence will reward you with money and other elements, with money being used to purchase upgrades for both your tower and turrets. ![]() You can shift the location of your turrets around as well, which is useful when you want your more powerful units attacking a certain side, and the whole procedure is like playing one of those sliding tile puzzles. It’s this plate-spinning element that is central to gameplay, as you need to ensure your turrets don’t run out of bullets during particularly long waves. However, each of your turrets has a finite amount of ammunition – once depleted, you must manually reload by dragging your turret to your tower’s central shaft (ideally, in-between enemy waves). Within your tower are various slots where turrets of different kinds can be placed, each one useful (or not so useful) at repelling a particular type of enemy unit.Įnemy forces will attack from the left or right in waves, while your turrets will automatically fire when within range of the aggressors. It adopts the Steampunk aesthetics that are becoming increasingly popular these days, while also giving you just one tower to defend – but that doesn’t mean you won’t need quick reflexes and fast fingers to ensure your masterpiece of steampunk architecture doesn’t become a pile of exquisite rubble. Steampunk Tower manages a little of both. So to stand out from all the other similar games out there, developers need to offer something different in either presentation or gameplay. It’s the type of game that is easily adaptable to touch-screen devices and, as a result, the App Store is bursting to the seams with towers that need defending. Within the mobile gaming sphere, “tower defence” is a massively oversubscribed genre.
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